Launch Of League Of Legends Fighting Game 2XKO Disappointed Riot: The Studio Cutting Its Team
Credit: Riot Games
The launch of 2XKO, a free-to-play team-based fighting game based on League of Legends, failed to meet Riot Games' expectations. Executive producer Tom Cannon announced cuts to the team responsible for the game.
In an official statement, the studio explained that the free-to-play fighting game "has not reached the level of engagement necessary to sustain a team of this size long-term." According to executive producer Tom Cannon, after analyzing player activity, it became clear that, despite a dedicated audience, the project's overall growth rate was insufficient.
Cannon emphasized that the decision to lay off employees was not taken lightly. Riot Games promised affected employees either transfers to other projects within the company or "a minimum of six months o...



