
Google Develops AI-Based GameNGen Engine
Google Research has unveiled a "game engine" called GameNGen that creates games using multiple generative neural networks. The program has already recreated levels from the first DOOM.
GameNGen is a neural model-based game engine capable of creating complex, high-quality interactive scenes.
GameNGen can interactively simulate Doom gameplay at 20 fps. When predicting the next frame, the peak signal-to-noise ratio reaches 29.4 (comparable to lossy JPEG compression).
GameNGen was trained in two stages: the first involved an AI agent playing Doom (sessions were recorded), and the second involved training a diffusion model to generate the next frame based on the sequence of previous frames and input commands. In other words, GameNGen does not generate a game on the fly, but only reprod...