
Credit: Vedinad
The indie roguelike Megabonk became a real hit, surpassing the one million sales mark in two weeks.
The developer thanked everyone for their support on social media and noted that the game still has a lot of work to do. He promised to develop a roadmap or “something like that,” but only after a short break.
As a reminder, Megabonk debuted on September 18th exclusively on Steam and sold 100,000 copies in its first three days. However, the game’s success didn’t stop there.
As Vedinad reported on his microblog, two weeks after its release, Megabonk sales have already surpassed one million copies worldwide. The developer will celebrate this achievement with spaghetti and extra sauce.
As a reminder, Megabonk debuted on September 18th exclusively on Steam and sold 100,000 copies in its first three days. However, the game’s success didn’t stop there.
As Vedinad reported on his microblog, two weeks after its release, Megabonk sales have already surpassed one million copies worldwide. The developer will celebrate this achievement with spaghetti and extra sauce.